Daily Progress Report


Today I had a major breakthrough in terms of how to think about the data management aspect of Action Coin Pusher today.

Using Scriptable Objects I was able to create a really easy and quick system for creating content for my game. I was able to make 112 Perks today, and the entire core perk tree has been completed. I also made the first class, the Knight, as well as his three skill trees.

The game is really starting to come together after I implemented difficulty scaling last week! 😁

Video on Threads https://www.threads.net/@skylorbeck/post/C9GwLCyMbsL?xmt=AQGzgLzsU-ItGfiPpTVwVfS...

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