Did you actually play it or look at it at all? I spent two months of my life programming this game and 10m talking to gpt to help me concept it. Grow up
Thank you so much for playing! I am so glad you had a good time with it. The lag is something I'm still working on. I think I made some fundamental design flaws in the fame code...
I already owned it on the Google Play store, but was happy to purchase it again here so I can play on my PC. I love being able to hover my mouse over buttons for descriptions now, and the ability to use my arrow keys to navigate screens.
Yeah there are optimizations I'd love to make. Thanks for buying it on sale! Every sale on here and on the upcoming steam release are going to a goal of $150 profit. Once I hit that, I can afford to come back and optimize the game for a 1.3 update.
Great game! I found a bug where after filling 9 squares- the tooltip telling me to replace a block with grass stays up. It looks like it happens when upgrading right when the tooltip is about to display maybe. It goes away after I go to the hivemind core and mouse over any grayed out upgrade.
Nice game, but spores upgrades don't work and the balance is off. It takes around a minute to get 4/5 skill points. It takes about 10 minutes to get 7/8.
Which upgrades don't work? I've tested them all extensively. The spores are logarithmic which means you get diminishing returns as explained on the convergence page. You are probably expecting exponental which gives more the longer you go.
NL((1.1^brown+1.3^red+1.5^blue)/1.1^total spores) off the top if my head.
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AI SLOP
Did you actually play it or look at it at all? I spent two months of my life programming this game and 10m talking to gpt to help me concept it. Grow up
got to 10x10 farm and unlocked most upgrades, very fun and got a good few hours out of this :D!
I loved this, although it does get a little laggy when you get to the bigger farms
Thank you so much for playing! I am so glad you had a good time with it. The lag is something I'm still working on. I think I made some fundamental design flaws in the fame code...
I already owned it on the Google Play store, but was happy to purchase it again here so I can play on my PC. I love being able to hover my mouse over buttons for descriptions now, and the ability to use my arrow keys to navigate screens.
I wish I could give you some sort of "dual supporter" badge!
Just bought the game but it kinda laggs when you get bigger farms :/
Yeah there are optimizations I'd love to make. Thanks for buying it on sale! Every sale on here and on the upcoming steam release are going to a goal of $150 profit. Once I hit that, I can afford to come back and optimize the game for a 1.3 update.
interesting demo! might buy the full version if theres some new features in it.
Wow you beat all the content?! What's your high score? Someone here had 7,000,000 of each mushroom. Impressive to see everything without saving.
OMG so cute!
lol an ai clicker game no thanks
You should look more closely. The art assets are human made, and so is the code.
had to close the game due to it lagging my entire laptop but here are my final numbers.
I'm so proud of all the people dominating this game <3
How many hours did it take you? I should have been tracking that... Oops.
dunno but a good chunk of it was done afk
That's idle games baby!
i am at a point where the sheer number of mushrooms per second and stuff is starting to lag my game +-+
forgot to close my chromebook overnight. uh. yes.
lol i crashed my game by trying to switch to a farm tab
I am proud of your accomplishments! Thank you for playing!
I like it and the feel is amazing. very very very pretty! good work
Thank you! I really tried to focus on the feel of the game for this one.
Please reply when you add save and converge to the webgl game. I'd love to give it a try if those key features work.
Converging works now but the saving just will not work. I have spent six hours trying to fix it and I can't figure it out. Sorry.
Thanks. I tried it out. Good start. The prestige animation feels quite slow considering that it is better to prestige often due to the LN function.
You could probably add importing and exporting. Many idle games have it.
In the web version it is not letting me converge i have tried restarting a few times still has not worked yet
Is something up on my end
That's most certainly a bug but consider using the download able one since you can't save on the web one anyway
Converging should be fixed but the web version still can't save.
Great game! I found a bug where after filling 9 squares- the tooltip telling me to replace a block with grass stays up. It looks like it happens when upgrading right when the tooltip is about to display maybe. It goes away after I go to the hivemind core and mouse over any grayed out upgrade.
Thanks for the report! I have already fixed this and it will be uploaded later today!
Fix is live in v1.1.3!
hey, this is realy a very nice game.
i like the sound and gfx !!
good work!
🤩
Nice game, but spores upgrades don't work and the balance is off. It takes around a minute to get 4/5 skill points. It takes about 10 minutes to get 7/8.
Which upgrades don't work? I've tested them all extensively. The spores are logarithmic which means you get diminishing returns as explained on the convergence page. You are probably expecting exponental which gives more the longer you go.
NL((1.1^brown+1.3^red+1.5^blue)/1.1^total spores) off the top if my head.