-Controls-

Enter/Space to accept

Arrows to navigate (or move)

Escape to back out of the unused Item menu



Combat Casino 2 is a gameplay-focused reimagining of my first game, Combat Casino. The gameplay is inspired by Resident Evil: Gaiden, Undertale, Hand of Fate (1/2), Dungeon Reels and many other types of media. 

Right now, the prototype is very basic, including only a basic combat selector and combat test. This prototype is in active development. Feel free to subscribe to my YouTube channel for dev logs, or join my Discord for active updates. 

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Standalone.zip 25 MB

Development log

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Comments

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I'm enjoying what I played so far. I got to a point where I'd earned a lot of tokens, but no obvious way to spend them?
Also, my "player" died, but... combat carried on?

Somewhat confusing there but as it's a prototype maybe I broke it somehow.

Keen to see where this goes!

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Right now there is no use for Tokens and there is no failstate. It's just a combat test. I've been working on rounding out the experience before I add more content. There is also no actual win state yet. So glad to hear that you like it! 

Ah that's fair! 

In it's current state is shows a lot of promise and I'm looking forward to where it goes next.